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= Market Research for IT Startups =
= Mobile Cross-Platform Flutter Developer =
 
* '''Course name''': Mobile Cross-Platform Flutter Developer
+
* '''Course name''': Market Research for IT Startups
* '''Code discipline''': R-01
+
* '''Code discipline''':
* '''Subject area''':
+
* '''Subject area''': Technological Entrepreneurship
   
 
== Short Description ==
 
== Short Description ==
  +
This course is for students who see themselves as entrepreneurs. The course is designed for the early development of business ideas and provides methods and guidelines for business research. The course teaches how to assess the potential of business ideas, hypothesis thinking, methods for generating ideas and testing their quality
This course covers the following concepts: Basics of mobile development; Fundamentals of Dart programming language; Fundamentals of mobile development with Flutter; Advanced cross-platform development topics.
 
   
 
== Prerequisites ==
 
== Prerequisites ==
   
 
=== Prerequisite subjects ===
 
=== Prerequisite subjects ===
  +
* N/A
 
   
 
=== Prerequisite topics ===
 
=== Prerequisite topics ===
  +
* N/A
 
   
 
== Course Topics ==
 
== Course Topics ==
Line 22: Line 22:
 
! Section !! Topics within the section
 
! Section !! Topics within the section
 
|-
 
|-
  +
| Ideation tools ||
| Basics of Dart/Flutter development ||
 
  +
# Art VS Creativity
# Key concepts and syntax of Dart programming language
 
  +
# Ability to discover
# Working with REST API in a Dart/Flutter app
 
  +
# How to generate ideas
# Deep dive into rendering in Flutter (Widgets, Elements, RenderObjects)
 
  +
# Creativity sources
# Scrollable lists and grids in Flutter
 
  +
# Ideation in groups
  +
# Rules for ideation for startups
 
|-
 
|-
| Advanced development ||
+
| Market research content ||
  +
# Types of research: primary vs secondary
# Usage of Dart/Flutter packages and plugins.
 
  +
# How to plan a research
# Popular packages and plugins from pub.dev that makes development simpler.
 
  +
# Market research chapters content
# Understanding of packages/plugins development and publication
 
  +
# Frameworks used in a market research (SWOT, Persona, etc)
# Persistence in Flutter, different approaches and libraries
 
  +
# Tools and sources to conduct a competitors analysis
# Dart asynchronous programming
 
# Flutter app architectures and state management approaches
 
# Complex animations
 
 
|-
 
|-
| Extra topics ||
+
| Customer development ||
  +
# Interviews are the main tool for “Get Out The Building” technique
# Working with deep links & web URLs
 
  +
# The "Mum's Test"
# Different approaches for native platform interoperability
 
  +
# Jobs-To-Be-Done
# Usage of Firebase tools and services
 
  +
# Good and bad interview questions
# Types of testing and how to provide high quality for an application
 
  +
|-
# Build artifacts for different platforms and deploy them
 
  +
| Market sizing ||
|}
 
  +
# Market analysis VS market sizing
  +
# Sizing stakeholders and their interests
  +
# Sizing methods
  +
# TAM SAM SOM calculation examples
  +
|-
  +
| Data for a research ||
  +
# Sources and tools for competitors overview
  +
# Sources and tools for product and traffic analysis
  +
# Sources and tools for trend watching
  +
# Life hacks for search
  +
|-
  +
| Founder motivation ||
  +
# Ways to Stay Motivated as an Entrepreneur
  +
# Exercises for founders motivation
  +
|-
  +
| Pitch Day ||
  +
# Market research results presentations
  +
|}
  +
 
== Intended Learning Outcomes (ILOs) ==
 
== Intended Learning Outcomes (ILOs) ==
   
 
=== What is the main purpose of this course? ===
 
=== What is the main purpose of this course? ===
  +
This course aims to give students theoretical knowledge and practical skills on how to assess market potential at an early stage of an IT startup (or any company) development. The ultimate goal is to teach students to conduct market research for their business.
Flutter is a powerful multi-platform framework that allows one to create complex
 
   
 
=== ILOs defined at three levels ===
 
=== ILOs defined at three levels ===
Line 53: Line 72:
 
==== Level 1: What concepts should a student know/remember/explain? ====
 
==== Level 1: What concepts should a student know/remember/explain? ====
 
By the end of the course, the students should be able to ...
 
By the end of the course, the students should be able to ...
  +
* Market research techniques using open data,
* By the end of the course, the students should be able to ...
 
  +
* Typology of market assessment methods,
* Understand core concepts of Dart programming language
 
  +
* Types of research data and their application,
* Understand asynchronous programming with Dart language
 
  +
* Market research components: competitors overview, value proposition, trend watching, venture status, business models, buyers profile etc
* Understand core concepts of how Flutter framework works with UI
 
* Understand core concepts of how Flutter applications communicate with hosting
 
* platforms, such as iOS, Android, web, desktop
 
* Apply different architecture patterns in Flutter app development
 
* Know how to create production-ready applications using Flutter framework and
 
* provide a great user experience with it
 
* Learn a broad and robust understanding of mobile app development including
 
* some basics of Android and iOS specifics
 
* Create a portfolio-ready project which uses some advanced mobile app
 
* development techniques such as client-server communications, complex animations,
 
* unit- and UI-testing and so on
 
   
 
==== Level 2: What basic practical skills should a student be able to perform? ====
 
==== Level 2: What basic practical skills should a student be able to perform? ====
 
By the end of the course, the students should be able to ...
 
By the end of the course, the students should be able to ...
  +
* Methods of ideation,
* By the end of the course, the students should be able to ...
 
  +
* TAM SAM SOM method, 2 approaches,
* Write code using Dart programming language
 
  +
* Applied tools and resources for market sizing,
* Build business-logic with Dart programming language
 
  +
* Principles to work with business hypotheses
* Build applications’ UI with Flutter framework
 
* Create complex animations using Flutter framework
 
* Test applications with unit, widget and integration tests
 
   
 
==== Level 3: What complex comprehensive skills should a student be able to apply in real-life scenarios? ====
 
==== Level 3: What complex comprehensive skills should a student be able to apply in real-life scenarios? ====
 
By the end of the course, the students should be able to ...
 
By the end of the course, the students should be able to ...
  +
* Identify and describe the market
* By the end of the course, the students should be able to ...
 
  +
* Assess market potential for any business idea
* Combine asynchronous programming with multithreading using Dart programming
 
  +
* Conduct relevant market research before starting up a business
* language
 
* Work with platform channels and transmit data between native platform and Flutter
+
* Use the most relevant and high-quality data for a market research
  +
* application
 
* Build modular Flutter dependencies: packages and plugins
 
* Work with Firebase toolchain: Authorization, Storage, Crashlytics etc
 
* Build Flutter applications for different platforms and deploy them via CI/CD tools
 
 
== Grading ==
 
== Grading ==
   
Line 95: Line 99:
 
! Grade !! Range !! Description of performance
 
! Grade !! Range !! Description of performance
 
|-
 
|-
| A. Excellent || 85-100 || -
+
| A. Excellent || 85.0-100.0 || -
 
|-
 
|-
| B. Good || 70-84 || -
+
| B. Good || 70.0-84.0 || -
 
|-
 
|-
| C. Satisfactory || 55-69 || -
+
| C. Satisfactory || 50.0-69.0 || -
 
|-
 
|-
| D. Poor || 0-54 || -
+
| D. Fail || 0.0-50.0 || -
 
|}
 
|}
   
Line 110: Line 114:
 
! Activity Type !! Percentage of the overall course grade
 
! Activity Type !! Percentage of the overall course grade
 
|-
 
|-
  +
| Paper #0: Market research structure || 0-10 scale (costs 10% final)
| Labs/seminar classes || 30
 
 
|-
 
|-
  +
| Paper #1: TAM SAM SOM || 0-10 scale (costs 20% final)
| Interim performance assessment || 40
 
 
|-
 
|-
  +
| Workshops activity || 3 points for each of 7 workshops: 1 point=participation, 2 points=discussion, 3 points=valuable results (costs 21% final)
| Exams || 30
 
  +
|-
  +
| Paper #2: Market research || 0-10 scale (costs 30% final)
  +
|-
  +
| Final Presentation || 0-10 scale (costs 20% final)
 
|}
 
|}
   
 
=== Recommendations for students on how to succeed in the course ===
 
=== Recommendations for students on how to succeed in the course ===
  +
Participation is important. Showing up and participating in discussions is the key to success in this course.<br>Students work in teams, so coordinating teamwork will be an important factor for success.<br>Reading the provided materials is mandatory, as lectures will mainly consist of discussions and reflections not slides or reading from scratch.<br>The main assignment in the course is Market research paper which is supposed to be useful not only for this course but s a basis for future business oriented courses
 
   
 
== Resources, literature and reference materials ==
 
== Resources, literature and reference materials ==
   
 
=== Open access resources ===
 
=== Open access resources ===
  +
* - article with reflections on the methodology book on the 55 typical business models
* https://www.dart.dev
 
  +
* - a book with instructions on how to communicate with your potential users. How to conduct interviews so that you understand what the client wants to say and not what you want to hear.
* https://www.flutter.dev
 
  +
* - the case book on the Jobs To Be Done. With JTBD, we can make predictions about which products will be in demand in the market and which will not. The idea behind the theory is that people don't buy products, but "hire" them to perform certain jobs.
  +
* A selection of with a summary of key ideas from Harvard Business Review
  +
* F. Sesno "" - the book on how to get information out of people through questions.
  +
* a visual guide book to dealing with your inner procrastinator
   
 
=== Closed access resources ===
 
=== Closed access resources ===
  +
* Crunchbase.com
  +
* Statista.com
   
  +
=== Software and tools used within the course ===
  +
* Boardofinnovation.com
  +
* Miro.com
  +
* Notion.com
  +
* MS Teams
   
=== Software and tools used within the course ===
 
 
 
= Teaching Methodology: Methods, techniques, & activities =
 
= Teaching Methodology: Methods, techniques, & activities =
   
 
== Activities and Teaching Methods ==
 
== Activities and Teaching Methods ==
 
{| class="wikitable"
 
{| class="wikitable"
|+ Activities within each section
+
|+ Teaching and Learning Methods within each section
 
|-
 
|-
! Learning Activities !! Section 1 !! Section 2 !! Section 3
+
! Teaching Techniques !! Section 1 !! Section 2 !! Section 3 !! Section 4 !! Section 5 !! Section 6 !! Section 7
 
|-
 
|-
  +
| Problem-based learning (students learn by solving open-ended problems without a strictly-defined solution) || 1 || 1 || 1 || 1 || 1 || 1 || 1
| Development of individual parts of
 
software product code || 1 || 1 || 1
 
 
|-
 
|-
| Homework and group projects || 1 || 1 || 1
+
| Project-based learning (students work on a project) || 1 || 1 || 1 || 1 || 1 || 1 || 1
 
|-
 
|-
  +
| Differentiated learning (provide tasks and activities at several levels of difficulty to fit students needs and level) || 1 || 1 || 1 || 1 || 1 || 1 || 1
| Testing (written or computer based) || 1 || 1 || 1
 
|}
 
== Formative Assessment and Course Activities ==
 
 
=== Ongoing performance assessment ===
 
 
==== Section 1 ====
 
{| class="wikitable"
 
|+
 
 
|-
 
|-
  +
| Contextual learning (activities and tasks are connected to the real world to make it easier for students to relate to them); || 1 || 1 || 1 || 1 || 1 || 1 || 1
! Activity Type !! Content !! Is Graded?
 
 
|-
 
|-
  +
| Business game (learn by playing a game that incorporates the principles of the material covered within the course). || 1 || 1 || 1 || 1 || 1 || 1 || 1
| Question || What language construction allows us to write interfaces in Dart? || 1
 
 
|-
 
|-
| Question || What does const keyword mean in Dart? || 1
+
| inquiry-based learning || 1 || 1 || 1 || 1 || 1 || 1 || 1
  +
|}
  +
{| class="wikitable"
  +
|+ Activities within each section
 
|-
 
|-
  +
! Learning Activities !! Section 1 !! Section 2 !! Section 3 !! Section 4 !! Section 5 !! Section 6 !! Section 7
| Question || How many threads does Dart application have by default? || 1
 
 
|-
 
|-
| Question || How do we write asynchronous code in Dart? What are 2 ways of writing it? || 1
+
| Interactive Lectures || 1 || 1 || 1 || 1 || 1 || 1 || 1
 
|-
 
|-
| Question || In what way Flutter supports Composition over Inheritance? || 1
+
| Lab exercises || 1 || 1 || 1 || 1 || 1 || 1 || 0
 
|-
 
|-
  +
| Group projects || 1 || 0 || 0 || 0 || 0 || 1 || 1
| Question || What are the generators in Dart? What do yield, sync*, async* keywords mean? || 0
 
 
|-
 
|-
| Question || What is a Stream in Dart? How many subscribers can it have? Which two main || 0
+
| Flipped classroom || 1 || 1 || 1 || 1 || 1 || 1 || 0
 
|-
 
|-
| Question || types of streams do we have? || 0
+
| Discussions || 1 || 1 || 1 || 1 || 1 || 1 || 1
 
|-
 
|-
  +
| Presentations by students || 1 || 0 || 1 || 0 || 0 || 0 || 1
| Question || What should we use if we want to make two operations in parallel? Do Futures || 0
 
 
|-
 
|-
| Question || allow us to do so? || 0
+
| Oral Reports || 1 || 0 || 1 || 0 || 0 || 0 || 1
 
|-
 
|-
| Question || What is the difference between LocalKeys and GlobalKeys? || 0
+
| Cases studies || 0 || 1 || 0 || 1 || 1 || 1 || 0
 
|-
 
|-
| Question || What is a Widget in Flutter? What are the main types of it we have? || 0
+
| Experiments || 0 || 0 || 1 || 0 || 0 || 0 || 0
 
|-
 
|-
| Question || Questions for exam preparation within this section || 0
+
| Written reports || 0 || 0 || 1 || 0 || 0 || 1 || 0
 
|-
 
|-
| Question || What is the difference between var, final and const variables in Dart? || 0
+
| Individual Projects || 0 || 0 || 0 || 1 || 0 || 0 || 0
 
|-
 
|-
| Question || What is a Future? How can we work with the result value, encapsulated in it? || 0
+
| Peer Review || 0 || 0 || 0 || 0 || 0 || 0 || 1
  +
|}
  +
  +
== Formative Assessment and Course Activities ==
  +
  +
=== Ongoing performance assessment ===
  +
  +
==== Section 1 ====
  +
{| class="wikitable"
  +
|+
 
|-
 
|-
  +
! Activity Type !! Content !! Is Graded?
| Question || What is a Sliver? Why may one need to use it? || 0
 
 
|-
 
|-
  +
| Discussion || Difference between Art and Creativity. Examples from your personal experience <br> Tools to manage your attention: work with exercises above <br> Is it true that an ideation stage is the very first step to take when starting your own business? If not, what needs to be done before? <br> Idea diary: share your experience, was it useful? How to keep motivation to continue? <br> Sharing your business ideas: is it risky for a founder? Why? <br> Name and discuss principles of hypothesis thinking <br> Name and comment on ideation tool you know. Did you have an experience with it? <br> Where to take creativity? Your advice <br> Lets find examples of “Steal like an artist” approach among startups <br> Create a list of 5 business ideas you have ever had in your mind. Choose 1 and make an exhaustive list of the problems that are associated with the proposed business idea. || 0
| Question || What is an InheritedWidget in Flutter? || 0
 
 
|-
 
|-
  +
| Workshop || Break into teams, choose from the list below 1 tool to work with. Use the templates to create new business ideas. Summarize the results. Share your results and experience of using the template with other teams || 1
| Question || Why and how do we use Keys in Flutter applications? || 0
 
|}
+
|-
  +
| Exercise || Start an "Idea diary" (not necessarily business ideas): create a convenient place for notes (notion, pinterest, instagram, paper notebook, etc.). Note the time/place/circumstances of ideas coming, learn to write down ideas. Draw conclusions from 1 week's work: where, when, how, why new ideas arise and whether you can manage their flow. || 0
  +
|}
  +
 
==== Section 2 ====
 
==== Section 2 ====
 
{| class="wikitable"
 
{| class="wikitable"
Line 198: Line 221:
 
! Activity Type !! Content !! Is Graded?
 
! Activity Type !! Content !! Is Graded?
 
|-
 
|-
  +
| Discussion || What are the basic steps in market research? <br> What are the commonly used market research methods? <br> What research question types can be asked in surveys? <br> Should startup prefer primary or secondary research? || 0
| Question || What are the ways of implementing routing in Flutter application? || 1
 
|-
 
| Question || What is the difference between package and plugin? || 1
 
|-
 
| Question || How Dart resolves project dependencies? || 1
 
|-
 
| Question || What are the requirements for package publishing? || 1
 
|-
 
| Question || What is SingleTickerProviderStateMixin? || 1
 
|-
 
| Question || What are the types of animations in Flutter? || 0
 
|-
 
| Question || What is an AnimationController? || 0
 
|-
 
| Question || What is Tween? || 0
 
|-
 
| Question || What are key concepts of BLoC architecture? || 0
 
|-
 
| Question || What are key concepts of Redux architecture? || 0
 
 
|-
 
|-
  +
| Workshop || SWOT analysis: compare your business idea with competitors and market situation <br> Get familiar with industry trends and reports: Find and create a list of 3 to 5 business research papers or trend reports in your industry || 0
| Question || Test questions for exam preparation within this section || 0
 
 
|-
 
|-
  +
| Home written assignment || Market research doc: create a structure that is: <br> 1-2 pages long <br> Describes your business idea <br> Contains the structure of your future research <br> Contains a list of questions to answer during the research for each chapter proposed <br> Contains links and references to data sources potentilly interesting to use in a research <br> Its feasible: it should be a chance you may answer all the questions stated in the doc <br> The doc format is designed and well structured || 1
| Question || What is the difference between DI and ServiceLocator? || 0
 
|-
+
|}
  +
| Question || What is the Provider library? || 0
 
|-
 
| Question || What is GetIt and Injectable? How are they related? || 0
 
|-
 
| Question || How dart dependencies can be provided? || 0
 
|-
 
| Question || What state management approaches do you know? || 0
 
|}
 
 
==== Section 3 ====
 
==== Section 3 ====
 
{| class="wikitable"
 
{| class="wikitable"
Line 236: Line 234:
 
! Activity Type !! Content !! Is Graded?
 
! Activity Type !! Content !! Is Graded?
 
|-
 
|-
  +
| Oral test || Good or bad interview question? <br> Useful or useless feedback? || 0
| Question || What is a deeplink? || 1
 
 
|-
 
|-
  +
| Workshop || Work on your customer profile using the Persona template. Make a client interview script with the help of the Problem-validation-script. || 1
| Question || How does Flutter communicate with native platforms? || 1
 
 
|-
 
|-
  +
| Case study || Watch the video with the case study. This is an example of HOW NOT to take a customer discovery interview. Discuss what went wrong? || 0
| Question || Can you insert native view inside Flutter widgets? || 1
 
  +
|}
  +
  +
==== Section 4 ====
  +
{| class="wikitable"
  +
|+
 
|-
 
|-
  +
! Activity Type !! Content !! Is Graded?
| Question || What is MethodChannel and EventChannel? || 1
 
 
|-
 
|-
  +
| Workshop || Estimate your target market using the TAM-SAM-SOM template in MIRO. Explain the data. || 1
| Question || In what thread messages between native side and Flutter are received? || 1
 
 
|-
 
|-
  +
| Case study || Learn a market sizing case: online babysitting service || 0
| Question || What features for mobile applications from Firebase do you know? || 0
 
  +
|}
  +
  +
==== Section 5 ====
  +
{| class="wikitable"
  +
|+
 
|-
 
|-
  +
! Activity Type !! Content !! Is Graded?
| Question || What is the difference between Firebase Cloud Storage and Firebase Realtime || 0
 
 
|-
 
|-
  +
| Workshop || Use 3 tools from this lesson's theory that you are least familiar with or have not used at all. From each source, take one insight on the state of your project's market. (For example, the total size of your target market, a leading competitor, number of users, or a growing trend) || 0
| Question || Database? || 0
 
 
|-
 
|-
  +
| Oral presentation || Take one tool from the list below and create a “how-to” guide to the service for your classmates. The guide could be done in a form of 1) video-instruction 2) text 3) visualized scheme 4) presentation. The guide must answer how to use a tool and give an example of its use on concrete case study. Studying the guide should take your reader not mach then 15 min. || 1
| Question || What is Crashlytics? || 0
 
  +
|}
  +
  +
==== Section 6 ====
  +
{| class="wikitable"
  +
|+
 
|-
 
|-
  +
! Activity Type !! Content !! Is Graded?
| Question || What are the three main steps of each test? || 0
 
 
|-
 
|-
  +
| Workshop || Exercises: <br> Personal SWOT Analysis <br> List of Personal Achievements <br> Analysis of Motivating Activities <br> Your Personal Vision || 0
| Question || What are the types of tests in Flutter? How are they different from each other? || 0
 
  +
|}
  +
  +
==== Section 7 ====
  +
{| class="wikitable"
  +
|+
 
|-
 
|-
  +
! Activity Type !! Content !! Is Graded?
| Question || Test questions for exam preparation within this section || 0
 
 
|-
 
|-
  +
| Pitch session || The final Market Research report should follow the structure discussed <br> Content of the oral presentation may include: business description, market overview, main sources used in the research, competitors overview, monetization opportunity, market size, further stages of research or business work, team, comments on some challenges during the work || 1
| Question || What command is used for building a Flutter application? || 0
 
|-
+
|}
  +
| Question || What types of builds do you know? What is the difference? || 0
 
|-
 
| Question || Why is hot reload possible? || 0
 
|-
 
| Question || What are golden tests? || 0
 
|-
 
| Question || What are the approaches for mocking functionality in Flutter? || 0
 
|}
 
 
=== Final assessment ===
 
=== Final assessment ===
 
'''Section 1'''
 
'''Section 1'''
  +
# For the final assessment, students should complete the Market Research paper.
# What is an abstract class in Dart?
 
  +
# It should follow the market research paper structure, contain information about market volume (TAM SAM SOM), data must be gathered with help of data sources learnt.
# What is a mixin in Dart, how can we use it?
 
  +
# The paper should refer to market potential and give the basis to make business decisions, answer questions on how to start and develop your idea, what is your business model, target customer persona, product MVP etc.
# What is a RenderObject? What responsibilities does it have?
 
  +
# Grading criteria for the final project presentation:
# What is the difference between Stateless- and StatefulWidgets in Flutter?
 
  +
# Market sizing has been carried out
# What is a BuildContext in Flutter?
 
  +
# Customer segments are named
  +
# Сompetitor analysis has been conducted
  +
# At least 2 prominent data sources are used
  +
# Customer discovery interviews conducted
  +
# Future steps are mapped out
  +
# The final report is visualized clearly and transparent
 
'''Section 2'''
 
'''Section 2'''
  +
# What is app state and ephemeral state?
 
# What different approaches for persistence in Flutter do you know?
 
# What is Riverpod and how is it different from Provider?
 
# What is an EventLoop in Dart? How does it work with sync/async tasks?
 
# What is a microtask in Dart? What is Isolate?
 
 
'''Section 3'''
 
'''Section 3'''
  +
# What are core requirements for using Firebase?
 
  +
'''Section 4'''
# What types of objects are allowed to be passed through MessageChannel?
 
  +
# What is BinaryMessenger?
 
  +
'''Section 5'''
# How to handle path navigation in Flutter Web?
 
  +
  +
'''Section 6'''
  +
  +
'''Section 7'''
  +
   
 
=== The retake exam ===
 
=== The retake exam ===
 
'''Section 1'''
 
'''Section 1'''
  +
# For the retake, students have to submit the results of the market sizing exercise with the TAM SAM SOM method in the form of a visual framework studied.
 
 
'''Section 2'''
 
'''Section 2'''
   
 
'''Section 3'''
 
'''Section 3'''
  +
  +
'''Section 4'''
  +
  +
'''Section 5'''
  +
  +
'''Section 6'''
  +
  +
'''Section 7'''

Latest revision as of 09:50, 29 May 2023

Market Research for IT Startups

  • Course name: Market Research for IT Startups
  • Code discipline:
  • Subject area: Technological Entrepreneurship

Short Description

This course is for students who see themselves as entrepreneurs. The course is designed for the early development of business ideas and provides methods and guidelines for business research. The course teaches how to assess the potential of business ideas, hypothesis thinking, methods for generating ideas and testing their quality

Prerequisites

Prerequisite subjects

  • N/A

Prerequisite topics

  • N/A

Course Topics

Course Sections and Topics
Section Topics within the section
Ideation tools
  1. Art VS Creativity
  2. Ability to discover
  3. How to generate ideas
  4. Creativity sources
  5. Ideation in groups
  6. Rules for ideation for startups
Market research content
  1. Types of research: primary vs secondary
  2. How to plan a research
  3. Market research chapters content
  4. Frameworks used in a market research (SWOT, Persona, etc)
  5. Tools and sources to conduct a competitors analysis
Customer development
  1. Interviews are the main tool for “Get Out The Building” technique
  2. The "Mum's Test"
  3. Jobs-To-Be-Done
  4. Good and bad interview questions
Market sizing
  1. Market analysis VS market sizing
  2. Sizing stakeholders and their interests
  3. Sizing methods
  4. TAM SAM SOM calculation examples
Data for a research
  1. Sources and tools for competitors overview
  2. Sources and tools for product and traffic analysis
  3. Sources and tools for trend watching
  4. Life hacks for search
Founder motivation
  1. Ways to Stay Motivated as an Entrepreneur
  2. Exercises for founders motivation
Pitch Day
  1. Market research results presentations

Intended Learning Outcomes (ILOs)

What is the main purpose of this course?

This course aims to give students theoretical knowledge and practical skills on how to assess market potential at an early stage of an IT startup (or any company) development. The ultimate goal is to teach students to conduct market research for their business.

ILOs defined at three levels

Level 1: What concepts should a student know/remember/explain?

By the end of the course, the students should be able to ...

  • Market research techniques using open data,
  • Typology of market assessment methods,
  • Types of research data and their application,
  • Market research components: competitors overview, value proposition, trend watching, venture status, business models, buyers profile etc

Level 2: What basic practical skills should a student be able to perform?

By the end of the course, the students should be able to ...

  • Methods of ideation,
  • TAM SAM SOM method, 2 approaches,
  • Applied tools and resources for market sizing,
  • Principles to work with business hypotheses

Level 3: What complex comprehensive skills should a student be able to apply in real-life scenarios?

By the end of the course, the students should be able to ...

  • Identify and describe the market
  • Assess market potential for any business idea
  • Conduct relevant market research before starting up a business
  • Use the most relevant and high-quality data for a market research

Grading

Course grading range

Grade Range Description of performance
A. Excellent 85.0-100.0 -
B. Good 70.0-84.0 -
C. Satisfactory 50.0-69.0 -
D. Fail 0.0-50.0 -

Course activities and grading breakdown

Activity Type Percentage of the overall course grade
Paper #0: Market research structure 0-10 scale (costs 10% final)
Paper #1: TAM SAM SOM 0-10 scale (costs 20% final)
Workshops activity 3 points for each of 7 workshops: 1 point=participation, 2 points=discussion, 3 points=valuable results (costs 21% final)
Paper #2: Market research 0-10 scale (costs 30% final)
Final Presentation 0-10 scale (costs 20% final)

Recommendations for students on how to succeed in the course

Participation is important. Showing up and participating in discussions is the key to success in this course.
Students work in teams, so coordinating teamwork will be an important factor for success.
Reading the provided materials is mandatory, as lectures will mainly consist of discussions and reflections not slides or reading from scratch.
The main assignment in the course is Market research paper which is supposed to be useful not only for this course but s a basis for future business oriented courses

Resources, literature and reference materials

Open access resources

  • - article with reflections on the methodology book on the 55 typical business models
  • - a book with instructions on how to communicate with your potential users. How to conduct interviews so that you understand what the client wants to say and not what you want to hear.
  • - the case book on the Jobs To Be Done. With JTBD, we can make predictions about which products will be in demand in the market and which will not. The idea behind the theory is that people don't buy products, but "hire" them to perform certain jobs.
  • A selection of with a summary of key ideas from Harvard Business Review
  • F. Sesno "" - the book on how to get information out of people through questions.
  • a visual guide book to dealing with your inner procrastinator

Closed access resources

  • Crunchbase.com
  • Statista.com

Software and tools used within the course

  • Boardofinnovation.com
  • Miro.com
  • Notion.com
  • MS Teams

Teaching Methodology: Methods, techniques, & activities

Activities and Teaching Methods

Teaching and Learning Methods within each section
Teaching Techniques Section 1 Section 2 Section 3 Section 4 Section 5 Section 6 Section 7
Problem-based learning (students learn by solving open-ended problems without a strictly-defined solution) 1 1 1 1 1 1 1
Project-based learning (students work on a project) 1 1 1 1 1 1 1
Differentiated learning (provide tasks and activities at several levels of difficulty to fit students needs and level) 1 1 1 1 1 1 1
Contextual learning (activities and tasks are connected to the real world to make it easier for students to relate to them); 1 1 1 1 1 1 1
Business game (learn by playing a game that incorporates the principles of the material covered within the course). 1 1 1 1 1 1 1
inquiry-based learning 1 1 1 1 1 1 1
Activities within each section
Learning Activities Section 1 Section 2 Section 3 Section 4 Section 5 Section 6 Section 7
Interactive Lectures 1 1 1 1 1 1 1
Lab exercises 1 1 1 1 1 1 0
Group projects 1 0 0 0 0 1 1
Flipped classroom 1 1 1 1 1 1 0
Discussions 1 1 1 1 1 1 1
Presentations by students 1 0 1 0 0 0 1
Oral Reports 1 0 1 0 0 0 1
Cases studies 0 1 0 1 1 1 0
Experiments 0 0 1 0 0 0 0
Written reports 0 0 1 0 0 1 0
Individual Projects 0 0 0 1 0 0 0
Peer Review 0 0 0 0 0 0 1

Formative Assessment and Course Activities

Ongoing performance assessment

Section 1

Activity Type Content Is Graded?
Discussion Difference between Art and Creativity. Examples from your personal experience
Tools to manage your attention: work with exercises above
Is it true that an ideation stage is the very first step to take when starting your own business? If not, what needs to be done before?
Idea diary: share your experience, was it useful? How to keep motivation to continue?
Sharing your business ideas: is it risky for a founder? Why?
Name and discuss principles of hypothesis thinking
Name and comment on ideation tool you know. Did you have an experience with it?
Where to take creativity? Your advice
Lets find examples of “Steal like an artist” approach among startups
Create a list of 5 business ideas you have ever had in your mind. Choose 1 and make an exhaustive list of the problems that are associated with the proposed business idea.
0
Workshop Break into teams, choose from the list below 1 tool to work with. Use the templates to create new business ideas. Summarize the results. Share your results and experience of using the template with other teams 1
Exercise Start an "Idea diary" (not necessarily business ideas): create a convenient place for notes (notion, pinterest, instagram, paper notebook, etc.). Note the time/place/circumstances of ideas coming, learn to write down ideas. Draw conclusions from 1 week's work: where, when, how, why new ideas arise and whether you can manage their flow. 0

Section 2

Activity Type Content Is Graded?
Discussion What are the basic steps in market research?
What are the commonly used market research methods?
What research question types can be asked in surveys?
Should startup prefer primary or secondary research?
0
Workshop SWOT analysis: compare your business idea with competitors and market situation
Get familiar with industry trends and reports: Find and create a list of 3 to 5 business research papers or trend reports in your industry
0
Home written assignment Market research doc: create a structure that is:
1-2 pages long
Describes your business idea
Contains the structure of your future research
Contains a list of questions to answer during the research for each chapter proposed
Contains links and references to data sources potentilly interesting to use in a research
Its feasible: it should be a chance you may answer all the questions stated in the doc
The doc format is designed and well structured
1

Section 3

Activity Type Content Is Graded?
Oral test Good or bad interview question?
Useful or useless feedback?
0
Workshop Work on your customer profile using the Persona template. Make a client interview script with the help of the Problem-validation-script. 1
Case study Watch the video with the case study. This is an example of HOW NOT to take a customer discovery interview. Discuss what went wrong? 0

Section 4

Activity Type Content Is Graded?
Workshop Estimate your target market using the TAM-SAM-SOM template in MIRO. Explain the data. 1
Case study Learn a market sizing case: online babysitting service 0

Section 5

Activity Type Content Is Graded?
Workshop Use 3 tools from this lesson's theory that you are least familiar with or have not used at all. From each source, take one insight on the state of your project's market. (For example, the total size of your target market, a leading competitor, number of users, or a growing trend) 0
Oral presentation Take one tool from the list below and create a “how-to” guide to the service for your classmates. The guide could be done in a form of 1) video-instruction 2) text 3) visualized scheme 4) presentation. The guide must answer how to use a tool and give an example of its use on concrete case study. Studying the guide should take your reader not mach then 15 min. 1

Section 6

Activity Type Content Is Graded?
Workshop Exercises:
Personal SWOT Analysis
List of Personal Achievements
Analysis of Motivating Activities
Your Personal Vision
0

Section 7

Activity Type Content Is Graded?
Pitch session The final Market Research report should follow the structure discussed
Content of the oral presentation may include: business description, market overview, main sources used in the research, competitors overview, monetization opportunity, market size, further stages of research or business work, team, comments on some challenges during the work
1

Final assessment

Section 1

  1. For the final assessment, students should complete the Market Research paper.
  2. It should follow the market research paper structure, contain information about market volume (TAM SAM SOM), data must be gathered with help of data sources learnt.
  3. The paper should refer to market potential and give the basis to make business decisions, answer questions on how to start and develop your idea, what is your business model, target customer persona, product MVP etc.
  4. Grading criteria for the final project presentation:
  5. Market sizing has been carried out
  6. Customer segments are named
  7. Сompetitor analysis has been conducted
  8. At least 2 prominent data sources are used
  9. Customer discovery interviews conducted
  10. Future steps are mapped out
  11. The final report is visualized clearly and transparent

Section 2

Section 3

Section 4

Section 5

Section 6

Section 7


The retake exam

Section 1

  1. For the retake, students have to submit the results of the market sizing exercise with the TAM SAM SOM method in the form of a visual framework studied.

Section 2

Section 3

Section 4

Section 5

Section 6

Section 7