IU:TestPage

From IU
Revision as of 18:09, 19 April 2022 by R.sirgalina (talk | contribs)
Jump to navigation Jump to search

Introduction to Programming

  • Course name: Introduction to Programming
  • Code discipline:
  • Subject area: ['Basic concept - algorithm, program, data', 'Computer architecture basics', 'Structured programming', 'Object-oriented programming', 'Generic programming', 'Exception handling', 'Programming by contract (c)', 'Functional programming', 'Concurrent programming']

Short Description

Prerequisites

Prerequisite subjects

Prerequisite topics

Course Topics

Course Sections and Topics
Section Topics within the section
Introduction to programming
  1. Basic definitions – algorithm, program, computer, von Neumann architecture, CPU lifecycle.
  2. Programming languages history and overview. Imperative (procedural) and functional approaches.
  3. Translation – compilation vs. interpretation. JIT, AOT. Hybrid modes.
  4. Introduction to typification. Static and dynamic typing. Type inference. Basic types – integer, real, character, boolean, bit. Arrays and strings. Records-structures.
  5. Programming – basic concepts. Statements and expressions. 3 atomic statements - assignment, if-check, goto. Control structures – conditional, assignment, goto, case-switch-inspect, loops.
  6. Variables and constants.
  7. Routines – procedures and functions.
Introduction to object-oriented programming
  1. Key principles of object-oriented programming
  2. Overloading is not overriding
  3. Concepts of class and object
  4. How objects can be created?
  5. Single and multiple inheritance
Introduction to generics, exception handling and programming by contract (C)
  1. Introduction to generics
  2. Introduction to exception handling
  3. Introduction to programming by contract (C)
Introduction to programming environments
  1. Concept of libraries as the basis for reuse.
  2. Concept of interfaces/API. Separate compilation.
  3. Approaches to software documentation.
  4. Persistence. Files.
  5. How to building a program. Recompilation problem. Name clashes, name spaces
Introduction to concurrent and functional programming
  1. Concurrent programming.
  2. Functional programming within imperative programming languages.