Difference between revisions of "BSTE:ReinforcmentLearning"

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(Replaced content with " = Reinforcement Learning = * Course name: Reinforcement Learning == Course Characteristics == === Key concepts of the class === * Fundamentals of Reinforcement Learning...")
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=== What is the purpose of this course? ===
 
=== What is the purpose of this course? ===
 
Harnessing the full potential of artificial intelligence requires adaptive learning systems. Reinforcement learning (RL) is one powerful paradigm for doing so, and it is relevant to an enormous range of tasks, including robotics, game playing, consumer modeling and healthcare.
 
Harnessing the full potential of artificial intelligence requires adaptive learning systems. Reinforcement learning (RL) is one powerful paradigm for doing so, and it is relevant to an enormous range of tasks, including robotics, game playing, consumer modeling and healthcare.
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=== Course objectives based on Bloom’s taxonomy ===
  +
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==== - What should a student remember at the end of the course? ====
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By the end of the course, the students should be able to
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* Markov Decision Processes
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* Exploration vs. Exploitation
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* Value Functions
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* Temporal-difference Learning
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* Q-learning
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* Expected Sarsa
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* Actor-Critic
  +
  +
==== - What should a student be able to understand at the end of the course? ====
  +
By the end of the course, the students should be able to
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* How to build an RL system for sequential decision making
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* How to formalize a task as an RL problem
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* the space of RL algorithms
  +
  +
==== - What should a student be able to apply at the end of the course? ====
  +
By the end of the course, the students should be able to
  +
* RL for solving real-world problems
  +
* TD-algorithms for estimating value functions
  +
* Expected Sarsa and Q-Learning
  +
* Actor-Critic Method

Revision as of 13:45, 19 November 2021

Reinforcement Learning

  • Course name: Reinforcement Learning

Course Characteristics

Key concepts of the class

  • Fundamentals of Reinforcement Learning
  • Sample-based Learning Methods
  • Prediction and Control with Function Approximation

What is the purpose of this course?

Harnessing the full potential of artificial intelligence requires adaptive learning systems. Reinforcement learning (RL) is one powerful paradigm for doing so, and it is relevant to an enormous range of tasks, including robotics, game playing, consumer modeling and healthcare.

Course objectives based on Bloom’s taxonomy

- What should a student remember at the end of the course?

By the end of the course, the students should be able to

  • Markov Decision Processes
  • Exploration vs. Exploitation
  • Value Functions
  • Temporal-difference Learning
  • Q-learning
  • Expected Sarsa
  • Actor-Critic

- What should a student be able to understand at the end of the course?

By the end of the course, the students should be able to

  • How to build an RL system for sequential decision making
  • How to formalize a task as an RL problem
  • the space of RL algorithms

- What should a student be able to apply at the end of the course?

By the end of the course, the students should be able to

  • RL for solving real-world problems
  • TD-algorithms for estimating value functions
  • Expected Sarsa and Q-Learning
  • Actor-Critic Method